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View Full Version : Fun u/g deck I've been playing.


Regret
04-14-2009, 12:51 AM
Just some blue and green cards I through together when I was bored. The goal is to get card advantage through your draw spells. I run some mana artifacts for accel and fixing. The deck has been testing really well on MWS which makes me think its a decent strategy to explore. My favourite card in the deck is quicken which I can use to play my sorceries anytime I want to! Anyway, here is the deck.

// Lands
4 [US] Tolarian Academy
2 [ON] Polluted Delta
2 [a] Tropical Island

// Spells
4 [5E] Mana Vault
2 [EX] Mind Over Matter
1 [TE] Intuition
1 [US] Stroke of Genius
4 [US] Time Spiral
2 [US] Windfall
1 [GP] Quicken
1 [b] Mox Ruby
1 [u] Regrowth
4 [MR] Chrome Mox
4 [8E] Merchant Scroll
1 [SC] Brain Freeze
1 [10E] Hurkyl's Recall
1 [8E] Twiddle
4 [a] Timetwister
4 [a] Ancestral Recall
4 [UL] Crop Rotation
4 [b] Mox Emerald
4 [a] Mox Sapphire
4 [OV] Black Lotus



Edit: I've been thinking about 1 blinkmoth infusion, thoughts?

MBHC: Return of the Maple Syrup.
04-15-2009, 12:10 AM
Needs more Figure of Destiny.

Dullahan
04-15-2009, 12:45 AM
Needs more Figure of Destiny.

You misspelled Tarmogoyf.

Regret
04-15-2009, 01:10 AM
I think I will add 1 research//development so that I will be able to play every card in existence in a single turn using chrome mox + hurkyl's recall to remove cards, research to get other cards, and timetwister to keep it going.

Mixed Berry Hotcakes.
04-15-2009, 06:13 AM
You misspelled Tarmogoyf.

How do you spell Tarmogoyf?

Regret
04-15-2009, 04:02 PM
mind's desire Yeah I guess...


The paragraph in the first post was intended to be a parody and contrast with the actual deck and what it can do but I don't think I succeeded. As far as the actual deck goes, well there are much more consistent lists that can win with this much frequency on turn one and also play FoW etc, if there are no card restrictions.